I'm a UX leader who turns ambiguity into direction and chaos into strategies.
Let's work together
Recent works:
Battlefield 6:
Frontend Play Menu
As the game grew from pre-production into a live service, the menu needed to grow with it. This project explored how the frontend menu could support new players, returning players, and long-term engagement within a single system.
Battlefield 6:
First-time User Experience
This project focused on refining the FTUE to help new players feel confident, capable, and motivated from their very first session. Grounded in player feedback, the work aimed to reduce friction without sacrificing challenge or discovery.
Battlefield 6:
Personas
Informed by research and player feedback, these personas captured key behaviors, goals, and frustrations and helped us make confident, player-centered design decisions throughout production.
Professional Background:


I'm Courtney
A Boston-based Senior UX Designer with over
8 years of experience.
I’m currently at Ripple Effect Studios (Electronic Arts), where I lead frontend feature work for Battlefield 6.
With a Master’s in UX Design, I love translating player insight into thoughtful, impactful design, bringing both strategy and empathy to my work.
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Off the clock, I’m usually exploring new games, hiking, cuddling my cat, or getting lost in a good book.


